Soulstice

Soulstice

Soulstice pulls a great deal of inspiration from the Devil May Cry series, especially that of its reboot in DmC. Briar and Lute, two sisters fused into a single body, must investigate a tear in the fabric of reality, spewing forth deadly creatures and powerful wraiths, all while attempting to not become the very thing they are tasked with stopping.

Steelrising

Steelrising

Steelrising is French developer, Spiders, take on the Soulslike, set in an alternative history where the French Revolution was fought with an army of mechanized creatures called Automats. As an Automat herself, Aegis will track down the man responsible for this threat, all while diving into her very own unique origins.

Hardspace Shipbreaker

Hardspace Shipbreaker

Hardspace Shipbreaker has a great deal in common with another game I played this year; Powerwash Simulator. While the games couldn’t be any more different, the mundane act of performing simple labor still places both titles in a very similar lane. Stepping out of my airlock to dismantle a lifeless ship piece by piece kept my interest for several hours, even if some tedium started to present itself.

Saints Row

Saints Row

This latest iteration of Saints Row is a full-on reboot, taking bits and pieces of the previous games under the control of a whole new boss with a brand new crew. While the open-world sandbox nature of the game is still as fun as ever, nearly everything else is bland, boring, and filled to the brim with a vast array of technical issues.

Xenoblade Chronicles 3

Xenoblade Chronicles 3

Xenoblade Chronicles 3 is Monolith Soft’s greatest achievement, crafting a world and narrative so breathtakingly stunning that I relished every last minute of my 140-hour playthrough. While it certainly has the Switch’s hardware bursting at the seams, it nonetheless impresses at nearly every turn. In short, it’s an undeniable masterpiece.