Crafted by the development team behind Darksiders 3, comes a Dark Souls flavored co-op shooter that is wildly satisfying, albeit wholly unoriginal at every turn. Its inspirations are apparent everywhere, but developer Gunfire Games has created a very enjoyable and thrilling co-op shooter that rewards you constantly with a solid progression system and collection of fun and engaging weaponry.
Fire Emblem: The Three Houses
When Three Houses was announced for the Nintendo Switch, I was more hyped for this than any game currently available on the platform. While its story doesn’t quite live up to the previous entries I’ve enjoyed, mostly due to some poorly handled reveals and its failure to offer us up a compelling villain, Three Houses succeeds greatly due to its vast replayability, and yet another memorable cast to add to the franchise.
Wolfenstein: Youngblood
Taking place several years after The New Colossus, starring the daughters of series lead, BJ Blazkowicz, the game certainly has its own unique flavor due to the dorky and often hilarious duo. By the time the credits rolled, I was pleased with Wolfenstein: Youngblood, but its journey is not entirely and wholly satisfying.
Marvel: Ultimate Alliance 3 - The Black Order
When it was announced that this long-awaited next entry would be a Nintendo Switch exclusive, many were disappointed. This exclusivity was due to Nintendo being the publisher on the title, being responsible for bringing the series back. That said, while the portable nature of taking the game on the go is very appealing, the overall experience is decent at best.
Darksiders 3: Keepers of the Void
When Darksiders 3 released, I was beyond eager to jump in and see where the series would go next. Unfortunately, it was a fairly forgettable title that just didn’t satisfy the expectations I had for it. The game, for the most part, was enjoyable, but it’s camera and several gameplay issues just painted an overally average experience.
Senran Kagura: Peach Ball
Going into Peach Ball, I half expected another game on the level of Peach Beach Splash; a fun cheeky narrative that utilized the cast in fun and interesting ways. Peach Ball is sadly not that game. While there is certain fun to be had here, the game just doesn’t justify it’s semi-high price tag with how hollow the experience can be.
The Sinking City
The Sinking City is the latest detective adventure from Frogware Games, a studio mostly known for its string of Sherlock Holmes titles, a series of games I am very much a fan of. While The Sinking City has been glossed over by many due to its “Eurojank” appearance, I’ve been pleasantly surprised by just how engaging and addictive the game can be at times.
Crash Team Racing: Nitro Fueled
Void Bastards
Xbox Game Pass has allowed several titles that I normally wouldn’t have given a second look to consume my time among the vast selection of games that release each month on several platforms. It’s by far my favorite service on the Xbox Platform, and has just recently allowed me to enjoy a wonderful little game called Void Bastards, a title that just commands attention.
Warhammer: Chaosbane
When Chaosbane was initially revealed, I was thrilled at what I saw. Being a huge fan of isometric hack and slash games such as Diablo, Vikings: Wolves of Midgard, and Path of Exile, as well as from various other games across multiple decades and platforms, it seemed like another solid entry into the genre. Sadly, that just isn’t the case as Warhammer: Chaosbane is as generic as they come
Rage 2
Fade to Silence
Fade to Silence initially has interesting ideas in a world that should be interesting, but the story just doesn’t captivate or take advantage of that setting. It also doesn’t help that taking back infected areas is as simple as holding down X to cleanse the area. Sure, you’ll fight a few creatures and dodge a few incoming attacks, but overall, the way in which you save the land is quite simply boring.
Mortal Kombat 11
While Mortal Kombat may owe much of its awareness due to the controversies that came from the fact you could punch someone’s head off or rip out their spine, back in a time when video game violence was nowhere near as gory as it’s become, the series has always looked to reinvent itself with almost every iteration. That sense of rebirth is why the series has remained so fresh, so unique, and so beloved.
World War Z
My Time at Portia
Among its cartoony visuals and charming setting, you’ll embark upon a journey to make the most of your new life in the small town of Portia. Surrounded by long abandoned skyscrapers and ancient relic’s, you’ll meet new friends, expand your ever growing workshop, take on an adventure or two, and become the number one builder across the land.
Generation Zero
While the title has some interesting ideas and moments of intense combat, its wide open world can leave a lot to be desired, despite how absolutely gorgeous it can look. For a game that follows the trend of environmental story telling, it just doesn’t tell an interesting or captivating narrative among the evacuated Swedish setting filled with an army of robotic creatures that are intent on putting you down.
The Division 2
Devil May Cry 5
Dead or Alive 6
The Dead or Alive series has always been a fighting franchise more known for its female combatants than its fighting mechanics or various aspects of its core design. The series is now in its 6th main entry, while various spin-offs have seen the franchise dig deep into its sexualization and treated its fanbase to its cast putting aside their differences for a few rounds of bikini-clad volleyball and some pool-side antics.
Anthem
With the pedigree of a studio like Bioware at the wheel, many were looking to Anthem for incredible storytelling and complex and deep RPG systems that would place the title alongside the studio’s best. While it’s clear that Anthem did not perform to the expectations of some, it’s still a title that has enormous potential, and a game that I have thoroughly enjoyed my time with, regardless of a crash or two, or six, or twelve..